Post edited 5:29 pm – Tue 1-17-12 by Chad Lynch
Endgame on Wednesday, January 25th, will be hosting a 35pt Steamroller tournament ran by me (Chadmeister) starting at 7pm and ending at Midnight. This will give people a chance to practice the Steamroller 2012 tournament format (SR 2012 rules here) especially with the Bay Area Open happening in the month of March. I will need help with set-up prior to the tournament as I will be pressed for time with my commute.
Players will also need to provide three 40mm flag markers and two 50mm objective markers. I highly recommend just ordering these from Advanced Deployment as we plan on doing more Steamroller Torunaments in the future. Blank bases are not enough as they are hard to indentify on the board!
Please reply below to sign-up!
Details:
Entry Fee: None
Prizes: Certificates
Points: 35pts
Lists: Players can bring one or two lists, the second list is optional. All lists must be led by warcasters/warlocks from the same faction. Players cannot include the same version of a model or unit with FA:C in more than one list. The original and epic incarnation(s) of a character do not count as the same version of a model. Any player decided model relationships (attached, client, marshaled, etc.) must be specified in the list and cannot change between rounds.
Painting: Basic – Models must be fully assembled (painting not required). All models should be marked with a forward arc to avoid confusion.
Rounds: 3-Round Variant – This tournament will have 3 rounds regardless of the number of players.
Match Time Limits: Standard- Hard cut-off time so 3rd round may end shorter than normal.
Scenarios: Standard – During each round, a diffrent scenario from the Steamroller 2012 packet will be selected. All players play the selected scenario for that round. Scenarios will be kept secret until the start of each round of games.
Victory Conditions: Standard – Assassination Victory, Scenario Victory, Control Points Tiebreaker, Army Points Remaining Tiebreaker.
Final Standings: Standard – Tournament points then strength of scheadule then control points and finally enemy army points.