MiniCon: April 2010

Updated 3/10/10

We are currently accepting GM submissions for the April 3, 2010 MiniCon. If you are interested in running a game, please refer to the example template below and email us. If you are curious about whether something you want to run will go over well with the crowd, email me. I have a pretty good gauge of what is hot, and what is not. As always, there are only two guidelines:

1. Please make certain the game is in print.
2. We encourage small-press or “indie” games, bit are not exclusive about it.

Players, there will be a $3 fee per time slot, with GMs getting $5 in store credit for running the game.

We have FREE PARKING (which opens no earlier than 11am) on the weekends. It is right across the street from the store next to Pacific Coast Brewery. You will see a ramp leading down into an underground garage. Just head down and park (if the gate is open of course). When you see the sign to the right of the garage that says “Do Not Enter”, ignore it. It applies to the driveway on the right, which is an exit from Smart and Final. (whew)

If you would like to submit a game, here is an example of a past description to make it a little easier
NOTE, this is an example template…not an actual game!

Game System: Mutants & Masterminds (2nd ed)
Scenario Name: Night of the Reich (A Good Omens Production)
GM: Bob Kuzmeski
Variations: None
Power Level: PL 10
Number of Players: FULL
Characters provided? Yes
Description: It’s been 5 years since your team pushed back a deadly invasion, an event that paved the way for the creation of Victory City. While your memory of the events that day are a bit murky, you look forward to attending the celebration in your honor. But some people do remember the details, and they hold a grudge.
Sign me up!

Jump to: Games at 10am |  Games at 3pm |  Games at 8pm


Saturday April 3, 2010, 10:00am

Game System: Fiasco
Scenario Name: Lock, Stock and Two Smoking Fiascos
GM: Chris Bennett
Variations: Gangster London playset
Power Level:
Number of Players: 0 of 3 seats available (No one on waitlist)
Characters provided? Created at session

Description:
The top gangsters control London, and Scotland Yard can barely keep up with the mess. Unfortunately, you are not top gangsters. And the mess will likely be your own demise.

Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – like Snatch and Lock, Stock and Two Smoking Barrels.
Sign me up!

Game System: Shambles
Scenario Name: “Send More Cops”
GM: Duane O’Brien
Variations: None
Power Level: Freshly Deceased
Number of Players: 0 of 6 Seats Available (no one on wait list)
Characters provided? Yes
Description: You have to keep a low profile when you’re a Zombie on
the run. You were supposed to be just passing through, but some of
those jerks you came to town with had to start eating people. Now
you’re trying to get out of town without losing your head. You’re
going to have to eat some brains before this night is over.

Shambles is an RPG about life as a Zombie. Your character died, but
didn’t pass on for whatever reason. Now you spend your time trying to
keep from rotting away, avoiding machete-wielding fanatics, and just
trying to get by on your strange new diet.
Sign me up!

Scenario Name: The Five Elemental Apes of Ancient China
Game System: Heroquest
GM: Brian Isikoff
Variations: n/a
Power Level: n/a
Number of Players: 0 of 6 Seats Available (zero people on waitlist)
Characters provided? Yes, and finished at the table

Thousands of years ago, in an ancient China only somewhat like our own, the 1000 Provinces were ruled by Bandit Kings and worse. There, the Five Elemental Apes – raised from babies and trained by their Kindly Shaolin Master in elemental kung fu – deliver justice for the people, and righteous-ass-kicking to the wicked. By Fire, Water, Metal, Air and Wood; Fist, Foot, and … Tail!?

About this game: The Five Elemental Apes of Ancient China is an original scenario of kung fu, magic and mayhem in bandit ridden ancient fantasy China. The Heroquest rpg is one of the founding games in the story-game movement, and is newly rewritten and refined by Robin Laws, the original author.
Sign me up!

Game System: BASH! (Ultimate Edition)
Scenario Name: The Parallax View
GM: Denys Mordred
Power Level: Beyond Street Level
Number of Players: 4 of 5 Seats Available (No One on wait list)
Characters provided? Yes
Description: You are the protectors of your community, unique super-powered beings who’ve taken on the mantle of great responsibility. Your ties between each other and those whom you defend run deep, your drives and motives each propelling you to heights of heroism and, in some cases, villainy. Even on so-called ordinary days things can be quite challenging but today isn’t an ordinary day. Today is the day everything changes. Today is the day you’re forced to reckon with the terrible might of Parallax.

BASH! Ultimate Edition is a very fun to play, very easy to learn superhero rpg that’s full of Awesome. Half-gen characters will be provided to you but we’ll figure out at the table why and how you’re connected to each other, what drives you and exactly how amazing – and how vulnerable — you really are.
Sign me up!

Game System: Don’t Rest Your Head
Scenario Name: Minority Book Report
GM: Carl Rigney
Number of Players: 0 of 4 seats available (No one on wait list)
Characters provided? Created at session

Description:
Rumors inflame the Mad City that somewhere in The Library of No Returns
is the only copy of a book whose pages list the date and time of death
of everyone. Including you. The Nightmares are eager to get their claws on
such a thing, but not if you can get there first. If you just weren’t so very,
very tired. Beginners welcome, system will be taught.
Sign me up!

There are five games currently scheduled, two GMs slot are available at 10am


Saturday April 3, 3:00pm

Game System: Dread
Scenario Name: Teenage Slasher Picture
GM: Shannon J.E. McNamara
Variations: Jenga Tower (no dice)
Power Level: Regular high school students
Number of Players: 0 of 4 Seats Available (zero people on wait list)
Characters provided? Yes (partially made at the table)
DESCRIPTION: The Quarterback and the Head Cheerleader are hosting a Halloween party in a lush house up in the mountains. Who cares if you can’t use your cell phone or access the internet? Who cares if there’s no one around but some reclusive, crazy neighbors? This is the party of parties and you all have something to gain by attending. Okay, okay. So the QB and HC may have done things to you that may very well require years of therapy but you’re over it and aren’t thinking of revenge, right? Riiiiiight.
GM DETAILS: All of the characters suffer from periods of black outs for various reasons. Thus, none of you can remember exactly where you were when the first murder takes place. Maybe you did it? Maybe someone you know? Regardless, there is a very high chance one of you will be the murderer but not realize it right away. Pieces of the puzzle come back to you when the GM lets you pull for a memory recover. More on this during the game. Players are likely to play multiple characters as there will be a very high body count (12 total).
Sign me up!

Scenario Name: Slime Pits of the Maggot Lord
Game System: Labyrinth Lord
GM: Michael Cote
Power Level: Beginning adventurer
Number of Players: 5 of 5 Seats available (no one on wait list)
Characters provided? Yes

The decadent and treacherous city of Nechtansmere is not a place for the
faint of heart. Cutthroats roam its winding alleys and cultists venerate
the vile from behind closed doors. The very air is choked with black smoke
that lays over the city like a funeral shroud. Yet the evils found above
ground are nothing compared to the things rumored to lurk beneath it.

Recently, a prominent merchant’s daughter was kidnapped by bandits
striking from the sewers. City guardsmen followed them into the foul
labyrinth. Only one returned; unarmed and gibbering of the dreaded Maggot
Lord. The guardsman carried with him a corroded metal box containing a
monstrous insect larva with the daughter’s favorite bracelet held in its
pincers.

Desperate for answers and frightened for the life of his only child, the
merchant has turned to your party of adventurers in hopes that you will be
able to rescue her from the terrible fate that awaits her in the sewers.
He has assured you that the rewards will be substantial. Gather up your
weapons and torches and prepare to face the things that slither in the
dark…
Sign me up!

Scenario Name: With the Band
Game System: Chronica Feudalis
GM: Brian Isikoff
Variations: n/a
Power Level: Rising Stars
Number of Players: 0 of 6 Seats Available (zero people on waitlist)
Characters provided? Characters quickly generated at table.

“We’re an American Band,
We’re coming to your town,
We’ll help you party it down!
We’re an American Band”

Groupies, roadies, and record contracts. Sex, drugs, rock’n'roll; wine, women, and song. Rising stars – booking arenas and clubs, riding into town and committing musical mayhem.

All the perfect cover for fighting crime, solving mysteries, and investigating the supernatural. Crazed cultists, maniacal monsters, and savage slashers – the Band hunts them down and takes them out. Have fun, rock out – and kick supernatural ass!

About this Game: With the Band is a player-driven scenario in the theme of Scooby-Doo, Josie and the Pussycats, and Buffy the Vampire Slayer. It uses (misappropriates might be the better term) the Chronica Feudalis rules engine to facilitate some fast and fun play.
Sign me up!

Game System: Savage Worlds (explorer edition)
Scenario Name: Brains in Tulelake: A Zombie Movie
GM: Peter Christian
Variations: None
Power Level: Novice
Number of Players: 5 of 6 Seats Available (No one on wait list)
Characters provided? Yes
Description: When your flight was forced down due to bad weather, you
were sent to a Bed and Breakfast in Tulelake, California to wait out the
night.
The storm has died down.
There is a knocking at the door.
There is screaming.
The story begins…..
Players are characters is a zombie story; each one with a hidden agenda.
Save the townspeople or spread the zombie plague! Last character with a
brain wins!
Sign me up!

Scenario Name: Fiasco
Game: It Seemed Like a Good Idea at the Time
GM: Carl Rigney
Variations: April Fiasco Playset
Power Level: Ordinary people whose reach exceeds their grasp
Number of Players: 0 of 3 seats available (No one on wait list)
Characters provided? Created at session

Description:
Every month, Bully Pulpit Games publishes a new setting for Fiasco,
their roleplaying game of small-time capers gone terribly wrong,
We’ll use April’s setting. We don’t know what it is yet, but that’s
all part of the plan. Everything is under control. Things will
work out. Just trust me, and don’t look under that tarp in the
garage. There’s nothing under that tarp that needs to be seen.
You may find it useful to watch a few Coen Brothers films ahead of
time, especially Fargo and Blood Simple. Beginners welcome, system
will be taught.
Sign me up!

There are five games currently scheduled, two GM slots are available at 3 pm


Saturday April 3, 8:00pm

Game System: Basic Role Playing (BRP)
Scenario Name: I’m Not the One
GM: Matt Steele
Variations: None
Power Level: B-Movie Stars
Number of Players: 2 of 6 Seats available (no one on wait list), All characters provided by GM.
Characters provided? Yes
Description: I’m Not the One is a B-movie adventure in which the Players play B-movie stars en route to a B-movie convention. When things go terribly wrong, will Bryce Campbell, Peter Keller, Brooke Stevens, Julie Strange and the rest step up and become the cheesy heroes they portray? Will they instead take William Shatner’s advice and say, “… the next time there’s an asteroid or a natural disaster, I’m flattered that you thought of me, but I’m not the one to call.”?
Sign me up!

Game System: MouseGuard
Scenario Name: Wash Out (A Good Omens Production)
GM: Michael Parker
Variations: None
Power Level: Mice
Number of Players: 0 of 4 Seats Available (No one on waitlist)
Characters provided? Yes
Description:
The Spring rains have come to the Mouse Territories. Your patrol has been waiting in Lockhaven for the rain to lighten, but it has been ongoing for nearly a week. Then a commotion overtakes the keep, as mice start to scramble… and Gwendolyn calls you for a mission.
Sign me up!

Game System: Dresden Files RPG
Scenario Name: Greek Week
GM: Morgan Ellis
Variations: None
Power Level: Chest Deep
Number of Players: 0 of 6 Seats Available (No one one waitlist)
Characters provided? Yes
Description: It’s Greek Week, and for most of the fraternities and
sororities on campus that means raising money for charity, putting on
shows, and some friendly competitions. But for the werewolves of Sigma
Alpha Delta it means danger – a rash of unexplained disappearances
plagues the University, and strange creatures out of myth are invading the
frat pack’s territory. Can they put a stop to it, and win the
Pan-Hellenic games?

There are three games currently scheduled, four GMs slot are available at 8pm