Conspiracy Brunch – One Last Time Before Kaladesh!

Something sinister is going on in Paliano...a dead ghost king Brago. Marchesa marching in and claiming the crown. Royal guards leaving in anger. See if you and your friends can discover who will be sitting on the throne in the end! 

Each time we host a Conspiracy Draft in the EndGame Cafe', it's a big hit! So, we're doing it again this coming Sunday 9/18  at 11 AM! Seating will be limited in the Cafe area, but we'll spill over into the lower Mezzanine gaming area if needed. Orders will be taken and delivered so you don't miss a second of play! Note: only 16 will be able to fit in the cafe area and those ordering food and beverages will get priority seating there. 

Each draft will cost $15. The winner of each play group gets 3 packs of their choice while each other player receives 1 pack. 


Conspiracy Format Rules

Players will begin with a regular Booster Draft, using three Conspiracy: Take the Crown booster packs. Players will also receive a paper crown and Royal Proclamation of Ascendancy. 

Similar to previous Conspiracy product, this set adds fun twists and mini-games to the drafting experience.

Once the draft is complete, players will have some time to construct their decks and split into groups of three to five players.

Once split, each group plays one or more Free-for-All multiplayer games.

Each player starts with twenty life and draws a hand of seven cards. Players are seated randomly in a circle and turns progress one player at a time in clockwise order around the table. Determine which player goes first by rolling dice. The player who goes first gets to draw a card for their draw step (unlike a regular two-player game).

During gameplay, a player may choose to attack any other player, regardless of their position on the table, and can also choose to attack multiple different players during their attack phase. Permanents, spells, and abilities can also target any player around the table (as long as they don't explicitly say they must be used on "you").

The last player left standing in each game wins!

New Mechanics


Each Conspiracy: Take the Crown booster has one special card, identifiable by the crown watermark on it. These will touch parts of the game that cards normally can't—they'll either affect the draft or deckbuilding or the start of the game. Some have the "conspiracy" card type, but there are a variety of others.

You'll want pens and sticky notes or note cards to write down secret information that is required by some of these special cards.


This mechanic is at the heart of the set's game play. Some cards say you "become the monarch" or have effects that vary depending on the current monarch.

There is no monarch as the game starts, and there is never more than one monarch in the game at a time. Players claim the title by dealing combat damage to the current monarch player, or with any spell or ability that says "you become the monarch."